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Value = Property.xcassets/ that Visual Studio immediately adds, when it provides something entirely, 'Sources/Assets.xcassets/Applcons.appiconset' as thé Value. Worth = Property.xcassets/AppIcons.appiconsét-Property = XSAppIconAssets, Type = Line. Perform the sticking with - correct mouse click on the ist in the Solution Explorer then select Open With - Universal PList Editor.Check that you have the sticking with entries:-Property = CFBundleIconName, Kind = Line. Perform not open it with an external Editor, because all of your adjustments will be overwritten once you construct your project. They will create the relaxation.In the ist under 'Visible Possessions' and after that 'App Icons' set the source to the asset that you have got just produced.Now check your ist. I removed CFBundleIconFile, which I wear't think is certainly utilized in iOS 6 and over. I'meters not really 100% certain it'beds appropriate but I believed that it had been worth spreading.
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Okay, so here is usually what I finished up doing. Searching in the compiled ist for this test app, you find that Xcode provides added CFBundleIconFiles for us and therefore we don't want to.I have published the check project I used to. When this occurs, Apple brands the pictures regarding to the asset name, instead than the filename, which means we can nevertheless make use of +UIImage imageNamed: to obtain the possessions on iOS 6 and lower.This will be true for the App Symbol asset, when we have the sticking with icons set in our resource catalog:They turn out to be created like so:As iOS 6 is nevertheless iOS 6, these documents must end up being referenced in the ist, usually the existing system wouldn'capital t work. Will be the caution spurious and something thát I should disregard (after increasing a Radar)? When an resource catalog is definitely compiled for iOS 6 and lower, the images are put in the main of the app pack, as if you were just copying them the old method.
ASSET CATALOG CREATOR VS ASSET CATALOG CREATOR PRO UPGRADE
The Asset Catalog will be in the 'Duplicate Bundle Resources' and all the assets appear in the right place when I run the app ón both my iPhoné and iPád (in iOS 7) and in the Simulator for iOS 6.I have got updated the app to use the minimum deployment target of iOS 6.So, how do I successfully distribute my upgrade to Apple company? Do I need the references in the ist? Are usually there any additional configurations that I should check out? These icons perform appear in the Assét Catalog and thé brands - right down to the case - complement exactly simply because far as I can tell. Nevertheless, when I try to send to Apple company I get validation errors:Invalid Image Route - No image found at the route referenced under crucial 'CFBundleIconFiles': obtain the exact same mistake for the other icons, as well. For i0S 7 I possess switched over to using an Asset CataIog for all thé assets, which is usually great and seems to work well. I have got an app that started living for iOS 5 and has been updated actually since.